He then decided to end all sorrow by killing all humans and seraphim in the world. Heldalf slowly accepted the malevolence and became the Lord of Calamity. However, due to the curse, he became immortal. Seeing his family dying, Heldalf attempted to end his life. Dying, Michael, the previous Shepherd, cursed Heldalf to a life of eternal solitude by sacrificing his nephew, Mikleo, at Maotelus's altar. When Hyland attacked the village, Heldalf decided to flee to avoid losses, leaving the village unprotected. His true name is Luzrov Rulay, meaning 'Mikleo the. Alisha Diphda is the first human outside of Sorey that Mikleo has met. He is a childhood friend of Sorey and also considers him his rival. Because he is a seraph, Mikleo is invisible to most humans. Several years prior to the events of the story, Heldalf seized control of Camlann, the Origin Village, for its geographic position. Mikleo ( Mikurio, 'Mikulio') is the deuteragonist and a Water seraph in Tales of Zestiria. When Heldalf was human, he was a general in the Rolance army. During his journey, Sorey gathers iris gems, which contain part of Heldalf's past, in order to understand how he became the Lord of Calamity, as well as how the Age of Chaos began. Heldalf's backstory is central to the game's plot. Corrupted by the malevolence, he only seeks destruction and the expansion of malevolence in the hearts of humans and seraphim. Heldalf resembles a lion hellion with a brown beard, claws, and dark skin. Formerly a human named Georg Heldalf (ゲオルグ・ヘルダルフ Georugu Herudarufu?), he is now the most powerful hellion and only seeks to create more malevolence and hellions by initiating a war between Hyland and Rolance. Heldalf (ヘルダルフ Herudarufu?) is the Lord of Calamity in Tales of Zestiria who serves as the primary antagonist and final boss of the game.
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